Your Loadout
In specialist training, your character learned that they would be able to select the desired loadout they wanted based on the list of weaponry in the Armory. Your character may have a Primary Weapon, two Secondary Weapons, and a Melee Weapon. Your character does not HAVE to have two secondary weapons. You may only have 3 grenades at a time. A single Heavy Weapon may be chosen, but must be kept in your character's vehicle at all times unless needed for usage. For example, a situation presents itself so your character opens the trunk and loads up an anti-material rifle. Your character may request as many gadgets and attachments as they'd like, but they will likely only be allowed a certain amount of them. All gadgets are available to recruits at their discretion, and may have all of them, a certain combination, or none at their own choice. They may change their mind at any time.
Weapons
List of Heavy Weapons
List of Primary Weapons
List of Secondary Weapons
List of Melee Weapons
Gadgets
Attachments
Advanced Combat Optical Gunsight (ACOG)
Eotech Optics Holographic Sight
CYCLOPS Fast-Attach Silencer .50 BMG
RANGER3 Thread Mount 5.56 Silencer
Armor
Grenades
The armory contains a multitude of grenades, mostly covering the basic smoke, flash, incendiary, and fragmentation grenade.